Workflow & tools
AI-ASSISTED TOOL DEVELOPMENT

Improve the workflow.
Build what it needs.

I use AI as a development partner for focused software and scripts that support design production. The starting point is a recurring task, not a tool for its own sake.

MY ROLEWorkflow design, tool adaptation and quality review
EXAMPLESAnimation workspace · Asset-processing pipeline
APPROACHDefine the task build use refine
01 / ANIMATION WORKSPACE

Make the whole
motion loop visible.

9J Animation brings rigging, keyframes, curves and preview into a focused workspace. The Nandu project below is a real character rig with five animation clips.

Actual editor screenshot. Character art from my layered PSD.
01

Start from a real task

Mark joints on the artwork to create a starting bone chain, mesh and weights, then review the result.

02

Connect the steps

Group tracks, adjust timing and inspect curves instead of repeating edits on individual keys.

03

Check the output

Export frames and metadata from the same editable project, then inspect them before the next production step.

9J Animation is my adapted production tool built on the open-source Rigby2D foundation. AI assists the development; I define the workflow and review the result.

02 / WORKFLOW CONNECTIONS

Give the tool
the right context.

The 9J Studio preparation flow maps a character’s bones to body and face capture roles. Explicit mapping makes the connection between a source signal and the rig inspectable.

Actual character-preparation screen in 9J Studio.
03 / REPEATABLE ASSET PRODUCTION

Automate preparation.
Keep visual judgment.

For an icon family, I built a script that processes 20 sources into transparent 86 × 86 assets and produces five comparison sheets. Consistent preparation makes differences easier to review.

INPUT

20 source images

Five actions, four variants each.

PROCESS

One export recipe

Optical scale, transparency and delivery size.

REVIEW

Assets + comparison sheets

Check the family and each icon at native size.

One action, four variations from the actual production study.
Final icon at its native 86 by 86 pixel delivery size

86 × 86 pixels.

The actual export size, with transparency. Readability is reviewed where the asset will be used.

WHY I BUILD TOOLS

Less repeated setup. A clearer production path. More attention for the decisions that affect quality.

Explore the two game cases